Tactical Targets module-what is the scope of the randomization of the Target presentation?
Tactical Targets
when you mention that the "target presentation" is randomized. does that mean that with each run-through:
1. targets appear in different locations throughout the environment AND the type of target is also randomized (ie, "shoot" vs. "no-shoot");
for example, in the video listed above, the 1st target appears just left of the doorway and is a "shoot" target. the 2nd target appears in the doorway and is a "no-shoot" target. if the user runs this again, is it possible that the "randomization" could move the 1st target to, say, just RIGHT of the doorway and be a "no-shoot" target and the 2nd target could be a "shoot" target that appears just ABOVE the doorway?
OR do the
2. targets always appear in the same locations, but only the targets themselves are randomized (ie, "shoot" vs. "no-shoot")
for example, in the video listed above, the 1st target appears just left of the doorway and is a "shoot" target. the 2nd target appears in the doorway and is a "no-shoot" target. if the user runs this again, will the 1st target always be located just left of the door but its shoot "status" is randomized (ie, sometimes as one of the "shoot" targets and other times as one of the a "no-shoot" targets), etc...?
Status:
Open Sep 27, 2024 - 11:55 AM
1answer
Answer
Sep 27, 2024 - 11:28 AM
There are a set amount of locations and it randomizes shoot vs no shoot targets with in those set locations.
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